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Forbes12/05/2022

About 75% of Brazilians recognize themselves as gamers

The games stopped being a niche decades ago and the popularization of electronic games, mainly due to the smartphone’s hegemony, makes considering oneself a gamer something increasingly common among Brazilians.

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Jornal da Band12/05/2022

Women gain more space in the gaming market

More than half of the players are actually female players. Market earns more than R$ 200 billion per year.

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SBT Brasil12/05/2022

Brazilians are increasingly adhering to games

Brazil is increasingly consolidating itself as a major market for electronic games. A survey carried out by Game Brasil shows that 75% of the population admits that they compete in the virtual world and that games are part of the fun.

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Rede Record25/04/2022

Women are the majority among gamers

Interest in electronic games grew during the pandemic and, today, the hobby is already part of the routine of 75% of Brazilians. Mobile is the preferred platform and women are the majority among gamers.

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CNN Brasil13/04/2022

Gaming market

Our CEO, Guilherme Camargo, was in the edition of CNN Soft Business talking about the gamming market. In conversation with the journalist, Phelipe Siani, he talked about the changes and trends of the gamer universe.

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Fast Company Brasil13/04/2022

Who is the brazilian gamer and why your brand needs to know it

Who is the brazilian #gamer and how can brands position themselves before these millions of potential consumers? Find out now in the interview of our CEO, Guilherme Camargo for Fast Company Brazil.

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CNN Brasil13/04/2022

Women are majority among gamers in e-sports market

Did you know that women are the majority among gamers in the eSports market? This and other data about the world of games you check out in #PesquisaGameBrasil2021!

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Meio&Mensagem13/04/2022

The most consumed brands by gamers in 2021

Mastercard, Coca-Cola, Red Bull, Vivo, O Boticário, iFood, Fiat, Samsung, Uber and Adidas stood out as the most well-known, consumed, and used brands in their segments. This survey is the result of the panel “Marcas do Coração”, of the third edition of Pesquisa Game Brasil (PGB), conducted by Sioux Group, Go Gamers, Blend New Research […]

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Update13/04/2022

Do you know the brazilian gamer?

According to the study, 72% of the country’s population claims to play video games. The pandemic-imposed situation caused 51.5% of players to hold more online sessions with friends. “In addition, 60.9% of the public claimed to have consumed more game-related content, and 42.2% said they invested more money in games during the period of social […]

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